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Devlog
Captains Minor Upadates: Shooting Asteroids!
May 13, 2026
by
Freezecode
CAPTAIN Game Development Log 7 Minor Updates A 2D point-and-click space escape room Began exploring methods of shooting Asteroids from Captains chair. Created a ball of fire for bullets. Basic shootin...
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Captains Minor Upadates: Bug Fixes
May 07, 2026
by
Freezecode
CAPTAIN Game Development Log 6: Minor Updates A 2D point-and-click space escape room Bucket of worms, fix one thing, break 2… Fixes · EngineAmbience.cs: added transform.SetParent(null) before DontD...
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Captains Major Upadate: Flying AI Robot
May 07, 2026
by
Freezecode
CAPTAIN Game Development Log 5 Major Update A 2D point-and-click space escape room Time for some fun… Fixes: Leaderboard open hands further tweaking done. Major Update Flying Robot shootable on sele...
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Captains Major Upadate: Leaderboard
May 05, 2026
by
Freezecode
CAPTAIN Game Development Log 4 Major Update A 2D point-and-click space escape room Nothing like some competition… Fixes: Baghandler now allows smoother hand types rotation. Moving left or right betw...
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Captains Devlog - weekly summary 02
May 04, 2026
by
Freezecode
CAPTAIN Game Development Log 2 A 2D point-and-click space escape room This week I have added a new scene on the “Captains” bridge for asteroid collision. Have addressed a few bugs and some tweaks...
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Captains Devlog - weekly summary 01
April 28, 2026
by
Freezecode
CAPTAIN - Player Movement Game Development Log 2 This is the first of my weekly progress logs. As the game is tested or improved I hope to post it here and am more than happy to get feedback if you wa...
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Captain - Concept
April 28, 2026
by
Freezecode
Captain Game Concept DevLog Overview Working Title: Captain Concept Statement Largely inspired by Halo, a 3D first-person shooter, "Captain" reimagines that experience in 2D, a point-and-click escape...
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