
KIT109 Assignment - Pong
PONG
A Modern Echo of a Classic
▲ Play in the Game Window Above
Game Modes
|
Two Player Mode
Local competitive play on the same keyboard. Challenge a friend and settle it on the court. |
Combat AI Mode
Challenge an AI opponent across multiple difficulty levels. Choose your side and test your reflexes. |
Customisable Gameplay
| ■ AI Difficulty — Easy / Hard / Pro | ■ Selectable Ball Speed |
| ■ Adjustable Paddle Speed | ■ First to 5 Points Wins |
Whether you want a casual rally or a high-speed reflex battle — you control the tempo.
Clean & Focused Design
— Minimalist presentation
— Smooth paddle movement
— Responsive controls
— Countdown start system
— Clear win state and replay option
No clutter. Just precision gameplay.
Pick up a paddle. The rally awaits.
My first ever game — built to answer an assignment brief,
with a little AI assistance along the way.
ChatGTP for this page text., Claude for some build code suggestions and Gemini for image ideas but ultimately used Xara for image and colour correction.
| Status | Released |
| Platforms | HTML5 |
| Author | Freezecode |
| Made with | Unity |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code |


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